You know Garchomp has been moved to the Uber tier, right? And Fire Blast would do more damage to Skarmory and Forretress than Fire Fang. I don't think Swords Dance should thought of as an alternate move. A SD chomp is normally centered around SD.
well I really don't like any of the new pokemon so the most resent game I bought was fire red and I have two teams one for killing, and one with my favs.
Team 1 Team 2
1. Charazard 1. Alakazam
2. Mewtwo 2. Haunter
3. Zaptos 3. Kabutops
4. Articuno 4. Glyger
5. Moltres 5. Tentacrule
6. Garados 6. Charazard
"Calder" the Vaporeon
Nature: Bold
Item: Leftovers
Moves: Surf/ Ice Beam/Wish/ Shadowball
EVs: HP/Def/64 S.Attk (cant remember, S.attk was to ensure ko's of certain pokes)
"Orikaru" the Lucario
Nature: Jolly
Item: Focus Sash
Moves: Reversal/ExtremeSpeed/Swords Dance/Filler (Shadow claw, stone edge, Crunch, Ice Punch)
Evs: 252 Speed/ 252 Attk / 6 HP
"Crucible" the Heatran
Nature: Modest
Item: Leftovers
Moves: Will-o-wisp/Earth Power/ Stealth Rock/ Magma Storm
EVs: 252 HP/ Def /S.Def (cant remember the rest)
I Belive this speaks for itself realy.
The Rachi-Dragon combo for bulky, long term combat.
Heatran/Vaporeon Support and walls.
Venusaur for lead, revenge kills, and sleep status-ing.
Lucario for outright sweepage.
Wevile Weak - Somewhat.
Mammoswine Weak - Duh. everything is mamoswine weak, even mammoswine
I did skarm for a while, I didn't like it that much. It didnt fill any roll I actively use on my team.
Most the time I tend to use bulky long term dudes, that arn't paper thin, that attack moderately hard....
Skamory is a physical wall, and only that. I have thought many a-times about one of the more aggressive sets, but, meh, just dont care that much about it. Short answer, just doesn't fit the style.